As I’ve said in previous Call of Duty games, I actually don’t mind th franchise as a whole. I understand it’s cool and hip to hate on the popular franchises these days, but Call of Duty games have always managed to entertain me for the few hours I need to put into them. There’s something about the sheer bombastic nature of the campaigns that’s both lethargic, and somewhat entertaining. All this is to say, it’s awesome to see the fruits of a publisher/developers labour when money is (almost) no obstacle, especially when Call of Duty games of years past have been able to generate billions in revenue within the first 24 hours alone. So with all that being said, we move on to the uncomfortable middle game of the series, one that could even be argued has stated the demise of on of the biggest sellers in gaming history; Call…

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Holy crap, who would have thought it. A Call of Duty game with a bloody great story? Colour me surprised. Last year I made a point to play each Black Ops game, and came out the other side feeling “meh” about what Geoff Gerstmann described as one of the best Call of Duty campaign’s in recent years. Infinite Warfare blows all that away by making characters that you care about, and backstory’s worth listening to, all whilst giving you the freedom to pick what missions you go on, and how you attack levels. As the name implies, Infinite Warfare is set in the far distant future, when humanity has developed faster than light travel and is able to colonise the whole solar system. No reason is ever given (or hinted at) as to why we haven’t expanded past our own solar system, but each of the planets and moons suffice for good,…

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There was one question I just could not stop asking myself throughout my playthrough of Activisions latest Call of Duty shooter; why on gods green earth is this game branded with the moniker “Black Ops”? Obviously, this is the third in the series, but for some odd reason, Black Ops 3 has no connections to the previous two, and seems to never actually warrant the Black Ops title. Granted, some may say that this is a trivial matter, but I for one think that it perfectly encapsulates the differences (both bad and good) of this latest in a long line of Call of Duty games. Let us proceed to unravel why. First up the story, which, whilst being completely unrelated to the previous two games, is actually quite a departure from traditional COD games. The year is 2065. Augmentations and robotics are rife across the world, with many people now…

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