Tag: GoT

  • Weekly Gaming: Game of Thrones (PS4) Episode 2:

    Weekly Gaming: Game of Thrones (PS4) Episode 2:

    FUCK THE JON SNOWWSSS
    Given that Jon Snow has been shown consistently throughout all the marketing of this episode, you’ll be surprised to learn you barely see him at all. False advertising I’d say.

    (Following post will contain spoilers from the first episode of Game of Thrones: You have been warned)

    Given my tepid response to Telltales’ Game of Thrones Episode 1, I was unsure as to what to expect from episode 2, considering one of the characters you played as died right at the end of the episode, leaving next to nobody in the Forrester family left to lead the house back to good times. With this in mind, I began my next foray into the Forresters live’s with an open mind, expecting a lot of the brother fighting in the desert, as all hopes of the house rest on him.

    So imagine my surprise when the game has a section that begins on the back of a cart, with you playing as Rodrick, the eldest son of Forresters who happened to fall at the battle of the Boltons tower, where everyone was slain. Turns out, he’s still alive, and happens to be very week. You control him as the cart makes it’s way back to the Forresters house, and it’s up to you to pull him to safety out of the cart to ensure people in the town find you. Once discovered, rufus takes his place as lord of the Forresters, ensuring the family at least has someone to look up to and lead the house back to nobility.

    FUCK ALL THE DEATHHHH
    Starting in a cart full of dead people is never great, but at least reintroduced someone back into the story, enabling The Forresters a chance back at nobility and power.

    It’s through Rodricks’ return that a lot of the big decisions unfold, with key alliances begging for your attention, as well as the continued aggression between your town and the alien Whitehouse’s inhabiting it. During the episode I had to try and woo and old friend/scheduled marriage to unite two houses, decide how to deal with the aliens in my town, decide how to react to enemies who demand I kiss their feet, and how to tow a line between being too weak to retaliate to enemies, whilst still showing how strong of a house we are. It’s all quite dramatic, and makes for some tough decisions, albeit decisions that so far don’t seem to have too much bearing one way or the other. The marriage proposal for example I failed, as I just couldn’t persuade the lady to marry me due to our house’s weakness, but from the looks of the statistics at the end, this could have passed, allowing your two houses to unite, making both stronger. I can’t help but this such a dramatic decision can’t have too much bearing on future episodes, otherwise the games designers would have to make twice as much game to cater to both situations, something we know just won’t happen.

    FUCK THE DESERTTT
    Whilst it’s good to see another Forrester, this section of the game didn’t generally have any bearing on the actual plot, and served more as a device to spice things up when it came to an action segment of the game rather than dialogue.

    Enough about Rodrick though, what of his brother in the east? Well this is the part of the game where you effectively just have fun. Asher starts out with a close friend, with the two of them being hired swordsman who have just captured a slave master for Khaleesi’s reward. Upon the arrival of the unsullied, who are meant to pay the ransom, you’re pushed into a fight due to the fact they aren’t paying what they agreed. This turns into an all out chase, as you’re reunited with an old friend from the Forresters that has come to return you home. Whilst Asher’s story is sure to have an impact on the overall narrative of the future episodes, so far it just felt like a good excuse to break up the dialogue sections of the game.

    Mira is back in this episode too, with her trying to support the Forresters back home from the capital. There were a few decisions I decided to avoid, like forging a letter from Lady Margery to improve chances at the two houses uniting, but this was because of my actions in the first game. Everything for Mira seems pleasant during this episode, all until Tyrion decides to involve her in the negotiations for selling the ironwood the Forresters own. This causes enemies, ones that try to kill her in the middle of the night. Thankfully, you manage to get away after killing the guard that tried to murder you, and so begins the deception and lies in the capital, especially considering guards will now be after Mira due to her being seen in the middle of the night.

    FUCK THE FUNERALLSSS
    It’s sad to see all the Forresters together in their limited numbers, but if this episode is anything to go by, they seem to pop up everywhere just in the nick of time.

    Finally, we have Garad at the wall, who must now become a member of the Nights Watch. Apart from some scrabbling with other members, not much happens for Garad, with this section feeling more like fan service than anything else due to Jon Snow’s inclusion in this scene. The conversation is hollow, but at least gives the player the ability to choose their own path with how they would like Garad to be seen going forwards. I personally chose for Garad to be truthful and reliable, but we’ll see how that goes in the future episodes.

    Overall, the episode still felt clunky, with a lot of moments feeling hollow and merely there for fan service to say the game has taken place all over Westeros. Whilst the first episode was an ok opener to the series, this episode suffers the curse of being in the middle, starting plot points that never materialise until later. The Decisions I made still may never come to fruition as anything bad or good, but as per always we’ll just have to wait and see what the writers have in store for the Forresters, and whether my decisions have any effect on the end result.

    3/5

  • Weekly Gaming: Game of Thrones Episode 1 (PS4)

    Weekly Gaming: Game of Thrones Episode 1 (PS4)

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    Given the amount of Telltale adventure games out there at the moment, and how much I love Game of Thrones so wouldn’t want the series to be ruined, I was sceptical at first about the new Game of Thrones Adventure game. It wasn’t until Sony had their 10% discount one weekend along with a sale because of their downtime over christmas that I decided to take the plunge and finally buy a telltale series whilst they’re still in development (instead of waiting until they’re finished like I usually do). So, with that being said, here’s my impressions on the first opening episodes (be warned, there will be spoilers throughout this).

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    Unlike other Telltale games, Game of Thrones will have you playing as multiple characters throughout the episodes, putting you in many different situations. You start out the episode as a squire called Garad who works for lord Forester, a noble knight who has allied himself and his army with the Starks. Your camp is based outside the Boltons keep on the night of the Red wedding (a part in the show/books where the Starks are effectively killed off from the series), meaning lots of death will be awaiting you in the first opening scene. Once the massacre ensues, it’s up to you to get out of the forest with information from the lord on what to tell your own uncle, something you don’t understand, and have to option to adhere to with the many decisions you now must make.

    Eventually, you’ll come across your own family home, which has been ransacked by thieves from a competing family not too far away. In your desperation, you manage to fight off two of them, with a third one running away to tell his lord of your crimes against their house. Garads family is dead, and he must still make his way to the family’s (Forrester) household. It’s here that you learn that the new lord of the house is a young boy (about 15 in age) and is now struggling to be a lord with all of its decisions. It was taking control of Ethan that I had some of the more interesting moments in the series, with big decisions having to be made with next to no prior knowledge of what is right, and what is wrong.

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    The final character you take control of in this episode is Ethan’s sister, Mira, who’s at kings landing, and is a servant to Margaery Tyrell, the soon to be wife of Joefrey, king of the 7 kingdoms. It’s up to Mira to try and get support from the capital before the forresters rival family tries to take over their control of the forest of ironwood; world renowned for making the best ships and shields available. Mira’s part of the story is interesting, albeit fairly bitchy considering she’s at the capital and is being interrogated by Tyrian and Cersai Lannister. It’s an interesting break from what happens in the north, but starts to show the fractures in Telltale’s story telling in their games, with your decisions really having no impact on how the story actually unfolds. I suppose it’s genuis that they actually make you feel that your decisions will have consequences, but with so many games under their belt now, you’re sure and know these stories will play out the same regardless of what you do.

    Eventually the game puts you back in Ethans shoes, pushing you to make decisions which will effect the whole family and your subjects. I have to admit that at times I struggled for an answer when presented with multiple decisions, but eventually said I would meet the new warden of the north in my hall, since the family doesn’t have much of an army and is just trying to get into the Lanisters good books after being loyal to the Starks for so long. After a length dialogue, the episode ends with Ethan being stabbed, a conclusion I found disappointing considering how well I believed it had gone up until that point, but a conclusion that apparently happens to everyone that plays the game, regardless of the decisions you make.

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    So, what did I think of the episode, and Game of Thrones translation to a adventure game series? Well first, it sucks that you need to be watching the TV series or reading the books in order to truly know whats going on in the game. I understand companies want “transmedia” content, but when many are pushed away from a game purely because they don’t have any knowledge outside of that game, it just sucks as a whole in my opinion. As for yet another game being made by Telltale games? I can’t help but think they’re being stretched pretty thin from a company stand point, with many of the scenes feeling underwhelming or outrightly blunt due to lack of funding or lack of staff available to make assets. One example I did not like was getting Garad to try and look outside the Forresters house window to the accompanying  ironwoods behind, only to get Garad seen from a different angle to mutter the words “wow, look at the ironwoods”. It just felt.. bland to say the least, and severely limiting considering what we’ve come to expect from the TV series with all of its bells and whistles.

    So is Game of Thrones a worthwhile purchase? So far, I’d say no. Granted, its nice to see the kingdom of westeros from a different perspective, especially from a new family standpoint who are effected by the bigger events in the show. But for all of it’s big branding, the game feels underwhelming so far, with decisions that ultimately amount to nothing. For a game whose entire premise is the decisions you make, time will only tell if Telltale games manage to put more effort into branching the story depending on what you choose to do, as it’s the biggest advantage gaming has over other mediums: the ability to choose and be an active member of a story rather than a passive onlooker.

    3/5