Hey all! With tomorrow being the 27th week of the year (meaning today is exactly half way through the year!), I’ve decided to give an update on my New Years Resolutions (just as I did last year). But first, I must apologise. I have no idea how or why, but I didn’t seem to post my New Years Resolutions on here back in January. I’ve kept up to date with next to everything else this year, so why this slipped my mind is beyond me! Anyway! Without further ado, by all means see my New Years Resolutions for the first time along with my progress on them – As with last years progress update, I’ll colour code each bullet point with the following: Green = Completed Orange = In progress Red = Not started Complete and Review 52 Games On Caesoose.com – 40 Completed So Far Well, if you check…

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So, with half the year officially over and done, I wanted to take a look at my new years resolutions and see how far I’ve come towards accomplishing them so far. Without further ado, the list below will be crossed out or numbered depending on how close I am to completing it: Get a new job – Success! Success! I managed to get a new job (Product Specialist & Project Coordinator) with a nice pay rise 🙂 Hard work certainly pays off eventually. Put Twixel on iOS & Android – Success! It took a while, and still has a few bugs, but Twixel was ported to iOS and Android! It was hard; having to work out how to fix performance issues was certainly hard, but helped me in tidying up my code for future updates. Read 12 books – Success! I’ll list them all now: Halo: The Flood The Science of…

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So, with half the year officially over and done, I wanted to take a look at my new years resolutions and see how far I’ve come towards accomplishing them so far. Without further ado, the list below will be crossed out or numbered depending on how close I am to completing it: Get a new job – Success! Success! I managed to get a new job (Product Specialist & Project Coordinator) with a nice pay rise 🙂 Hard work certainly pays off eventually. Put Twixel on iOS & Android After importing the game into Unity 5, I encountered many problems with it, with animations no longer working and a lot of the scripts I used refusing to work after updating. This will take a lot of work, but I’m more focused on the second game now than this. I plan to come back to porting the game once I’ve messed…

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