Hi all, So recently I’ve been extremely busy with making my game, as it’s due to be released on the 18th of November. These are scary times for me, but in the interim, I managed to fit in some playtime of Driveclub for the PS4. To read the review, head on over to GamrReview at my link below: http://www.gamrreview.com/review/92041/driveclub-ps4 A lot of people don’t like the review and the score I gave it, but I stand by everything I wrote. At the end of the day, Driveclub was not a good game for me, despite how excited I was to play it since it was first announced in 2013. Regardless, I’ll be posting some updates soon on where to find my game online, Til next time guys and gals! Dan

FUCK THE ABSTRACTTTT

Having recently purchased a PS4, I decided that I needed to see some of the games that were available for it. Looking around on the PSN Store I found Entwined, a game I recall seeing at the E3 press conference just a few months ago. The game has a similar mechanic not unlike my own where players control two characters on screen at once ensuring that they’re pushed to the limits in getting the hang of controlling two independent characters. The game was only £6.49, and cross compatible on PS3, PS Vita and PS4, so I decided to take the plunge, as I recall the game was made by a bunch of University students that I can’t help but feel aren’t too dis-similar to myself, and at the end of the day, £6.49 for me is nothing, but that could make the world of difference to the team over at Pixelopus.…

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  Having played every other God of War game from the PS2 up, I couldn’t pass on God of War: Ascension. The main story may have ended in God of War 3, but I was more than happy to play Chains of Olympus and Ghost of Sparta to learn more about Kratos’ past, and why he has so much anger and hatred in his heart. Ascension was meant to be a extravagant look into Kratos’ past, before the time he sets out to kill Ares in the first game of the series, instead, I was left wishing this game never existed. The game starts out with Kratos’ locked up, after a cutscene tells us about the sisters of fate, who uphold any mortals or gods who make oaths that are broken. Kratos manages to escape from his chains, and starts out on taking on one of the sisters that was…

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FUCK THE FIREEEEE

Note: The following will not include screenshots of gameplay due to the PS Vita’s inability to take pics of PSP games. If you wish to see screenshots or gameplay, by all means Google Ghost of Sparta. Earlier in the year I bought both the original God of War PSP titles on the PSN sale, something that I felt was a huge bargain for only £2.87 each. I wrote a piece here about my feelings and experience with it. (I apologise for it’s length, during this year of writing I feel I’ve gotten better at writing, something I feel a comparison to this article would show easily.) This is the second game, one that I finally re-downloaded and played whilst I was on the bus and any spare moments I had around the house. Ghost of Sparta starts out with Kratos, on his throne as the God of War (chronologically, this game…

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FUCK THE TITLLLEEEE

Kingdom Hearts was released back in 2002, to critical acclaim. Finally, a game where one of the biggest developers of the time (Squaresoft) joined up with one of the biggest entertainers in the world (Disney). It became a hit success, and multiple spin-offs came a plenty for every platform on the market. Kingdom Hearts 1.5 HD Remix is the latest release from Square Enix, grouping many of the titles into one blu-ray disc, many of the titles for the first time outside of Japan. I got the collectors edition for £28, a fantastic deal for the amount of content on board, and considering I never got the chance to play the original, it’s a great start. After a few scenes in which the game asks you a few questions to get you started (Do you prefer the sword, wand, or the shield?), Kingdom Hearts starts you off on a island,…

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Gravity Rush started off as a somewhat interest of mine. I’ve always been into Anime, and the style of Gravity Rush certainly helped in my decision to play it. What I didn’t know was how attached I would become to the quirky little world and it’s inhabitants, and most importantly, the clever mechanic of controlling gravity itself. You begin the game as with a lot of games in this generation: you awake not knowing who you are or where you came from. You’re definitely a blonde girl called Kat, and you’re definitely in a strange city. Walking around you discover a cat, which allows you to manipulate gravity. For a start it was pretty straightforward and not too interesting. Where the charm and strengths are shown though is in the city, and the imagining of the whole world. The city is fantastic, in fact, the whole world of Gravity Rush…

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6/6