Weekly Gaming: The Mind’s Eclipse (PC)
Hi all! This week, I look into the new game The Mind’s Eclipse – a sci-fi visual novel game by the new studio, Mind’s Eclipse Interactive. It has to be said that whilst some elements of the game were repetitive (e.g. the layout of the rooms), the rest of the game, such as it’s world buidling and plot, were stunning. You can read my full impressions on the game using the link below: http://www.vgchartz.com/article/272273/the-minds-eclipse-pc/ Hope you have a great week! – Dan
Weekly Gaming: A good Snowman is Hard to Build (iOS)
Like clockwork, it’s another friday, so that means another game to review! This week I take a look at A Good Snowman is Hard to Build, a game I bought when it was on sale due to a snow day here in the UK. So without further ado, here’s my thoughts on the game. First up, AGSIHTB grabs your attention from the offset due to it’s absolutely charming design, and sweet animation. No matter how long you play the game, you’ll consistently be surprised at how cute the game is, especially given how few assets are on display here. Each snowman/woman you successfully create has its own unique look, leading you to believe they have their own personalities, despite them being technically inanimate objects. It’s charming, and down right amazing in your entire time with the game. So, I should probably at this point talk about the game’s core loop.…
Doki Doki Literature Club (PC)
Warning: the following review contains plot spoilers for Doki Doki Literature Club. It’s recommended you play the game before reading this review. Given it’s the end of the year, and that I had to complete one more game to achieve another year of 52 games, I proceeded to look through steam for new games I could play that weren’t too long. That’s when I remembered Doki Doki Literature club, the quirky game from Team Salvato that the internet seems to be going crazy for. Looking it up, I couldn’t believe my luck: it was free! So I got on with downloading it asap and proceeded to play it one Sunday afternoon. First up, lets get this out of the way. Doki Doki Literature Club is a Visual Novel game whereby you play as a school kid who happens to find himself in a literature club with 4 very attractive girls.…
Weekly Gaming: Sonic Forces (PC)
Hey all! This week I take a look at a series I’ve long loved, the Sonic franchise! I would usually be excited about this, but I’m afraid there’s bad news: Sonic Forces is easily one of the worst games I’ve ever played. Graphics aside, the game has next to no redeeming features, with it’s controls easily being one of the worst I’ve ever experienced. It’s as if the animations/graphics were made by Hollywood studios, whilst the programming was left to a bunch of primary school children. If you want to read my full opinions on the matter, by all means click the link below: http://www.vgchartz.com/article/270151/sonic-forces-pc/ Until next week, I hope you’re well, and I look forward to seeing you beautiful face once again! -Dan
Weekly Gaming: Jettomero (PC)
Hey all, Apologies for this, but it appears I forgot to publish a review on the 20th of October, so this post is for that! Please find below my review for a game I haven’t talked about on my own website just yet: Jettomero. You can read the full review over at VGChartz.com below: http://www.vgchartz.com/article/269731/jettomero-hero-of-the-universe-pc/ Thanks for coming back again! I’ll post another catch up for Friday the 3rd soon, with regular schedule commencing Friday the 10th 🙂 Til next time! -Dan
Weekly Gaming: Songbringer (PC)
Hey all, Bit late with this one (I apologise!) but for this week I’m linking to my review on Songbringer – a fantastic procedural dungeon crawler that really did remind me of the early days of Zelda. It had a few issues (more bug related), but otherwise I thoroughly enjoyed the game and am going to definitely go back to it in the future. You can read my full review at the link below: http://www.vgchartz.com/article/269312/songbringer-pc/ Until next week! -Dan
Weekly Gaming: Submerged (PC)
It’s been a while since I’ve played an incomplete, rough indie game, and weirdly enough, I wasn’t actually going out of my way to do that. But that was the case with Submerged – a weirdly ambitious indie platformer that proceeded to push the boat (literally) in the graphics department, but also felt so rough that I ended up almost quitting the game. Lets take some time to disseminate why. Submerged has you playing as a teen who is looking to help her injured brother. The very start of the game makes you know this is a world unlike our own, as the whole world is “submerged” in water, with only the tops of skyscrapers being accessible for humans. Playing as the unnamed girl, you proceed to sail the sea hoping from one building to another finding collectibles and old medical equipment for your ill brother. With that context out…
Weekly Gaming: Refunct (PC)
I’ll tell you what, it’s been a while since I’ve gone out of my way to find an indie game. Given how much work I find myself doing these days, that’s a massive shame; it’s always good to see what’s on the market and what your fellow developers are up to. So with it being the Steam Summer sale, I saw one game that peaked my interest: Refunct. The minimalist trailer certainly done it justice, and showed off how simplistic the game truly is, so I’m sorry if this review is a little on the short side. Regardless of length, it’s 64p pricetag interested me so much, that I immediately downloaded the game and proceeded to play through all it had to offer. Refunct is a parkour platformer that has you jumping across many 3D cubes on water, both to turn them green and give them life, but to also…
Weekly Gaming: Subsurface Circular (PC)
Hey all, This week, I’m looking at another Mike Bithell game. This one come out of nowhere, which in turn made me push back quite a few other reviews, but for good reason. It’s a short, narrative driven game which could be considered a text-adventure game. You play as a Tek (this world’s robots), who has to investigate and get to the bottom of why Tek’s are disappearing. Through sitting down and not moving at all, you interact with other Tek’s as they get on and off the subway cart you’re on. It’s a unique concept, and one I really enjoyed. If you want to read my full review, you can do so at the link below: http://www.vgchartz.com/article/269115/subsurface-circular-pc/ Anyway! Until next week! -Dan
Weekly Gaming: Jotun (PC)
As with many of the games I review on this site, I’ve been meaning to play Jotun for a while. It always intrigued me on the Steam store, and even peaked my interest when I saw that the whole game was hand-drawn. Alas, many years after purchasing the game, I finally decided to sit down one afternoon and put the game through its paces. Join me as we investigate what kind of game Jotun is, and whether it has much past it’s hand drawn art style. First up, lets get the basics out of the way. Jotun is a top-down action/boss-rush game where you play as Thora – a female viking tribe-leader who was sent to her grave in an undignified manner. Upon coming to the afterlife, she wants to seek vengeance on her terrible death, and vows to impress the gods enough to be let into Valhalla. To do…
Weekly Gaming: Killer is Dead (PC)
Growing up, I loved the concept of “weird”. I would love to describe myself as weird, and would consistently go out of my way to do weird things, both to differentiate myself in school, but also to see and feel different experiences. Being almost 30, I’ve toned down in that regard, but “weird” is the only word that comes to mind when I think of my time in Grasshopper Manufacture’s Killer is Dead. The game, boiled down to it’s core components, is a hack and slash interlaced with a dating simulator. You play as Mondo, an emo gentleman that has a robotic arm that no one takes notice of, and who is pretty agile with a sword. Mondo works for an execution firm (as weird as that may sound) and so takes on contracts to kill nuisances in the paranormal (and normal) world. The first mission, for example, is to…
Weekly Gaming: Shovel Knight (PC)
I know I know. I should’ve played and reviewed Shovel Knight many years ago. But in my defence, I always have a massive backlog of games to get through, and purchasing one that’s full price (most of the time) doesn’t warrant high on my list of things to do. So when Yacht Club Games announced that they would be breaking the original Shovel Knight up and instead putting all of it’s freely available DLC into separate versions, I decided to jump on it asap to make sure I got the best deal possible ÂŁ6.89 (with my 10% humble store discount) was definitely more like what i was willing to spend, especially when I wasn’t sure if the game would live up to the lofty expectations the internet’s put upon it. Having completed the game, I can now, with confidence, say that Shovel Knight is by-far one of the best 2D…
Weekly Gaming: THE VIDEOKID (PC)
Hi all, This week I take a look at a new little indie game called THE VIDEOKID, a paperboy inspired game that managed the hook me for a few hours due to it’s extreme difficulty. You can read my full opinions on the game below: http://www.vgchartz.com/article/267372/the-videokid-pc/ You can also watch my video review on the game below: Anyway, I hope you’re all well, and if you have any questions, by all means shout at me on Twitter, or comment below. -Dan
Weekly Gaming: Leaving Lyndow (PC)
Hey all! So this week I’m linking back to a review I published a few weeks ago over at VGchartz.com. Leaving Lyndow is a fantastic little game that made me want to spend more time in the world, it’s a shame that it doesn’t last that long. Hey ho, Eastshade (the full game) will be out next year. You can read the review below: http://www.vgchartz.com/article/267322/leaving-lyndow-pc/ But if you’re more inclined, watch my video review of the game! (link to video) Thanks for visiting, and I hope you have a lovely weekend! -Dan
Weekly Gaming: Call of Duty Infinite Warfare (PC)
Holy crap, who would have thought it. A Call of Duty game with a bloody great story? Colour me surprised. Last year I made a point to play each Black Ops game, and came out the other side feeling “meh” about what Geoff Gerstmann described as one of the best Call of Duty campaign’s in recent years. Infinite Warfare blows all that away by making characters that you care about, and backstory’s worth listening to, all whilst giving you the freedom to pick what missions you go on, and how you attack levels. As the name implies, Infinite Warfare is set in the far distant future, when humanity has developed faster than light travel and is able to colonise the whole solar system. No reason is ever given (or hinted at) as to why we haven’t expanded past our own solar system, but each of the planets and moons suffice for good,…