Hey all! So this week I managed to snag a review copy of Tales of Tales first exploratory game; Sunset. It was nifty, and certainly interesting that I got interested in characters I had never met, so head on over to the following link if you want to give my review a read: http://www.vgchartz.com/article/259185/sunset-pc/ As always thanks for your support! I’ll be writing a few articles and you’ll hopefully be seeing more games development related content soon enough. Exciting things are unfolding!  

Hi all! Thanks for checking back and coming to caesoose.com! This week, I reviewed Life is Strange Episode 3: Chaos Theory for VGChartz.com. As always, my editor (Craig Snow) done a fantastic job of cleaning up my review, albeit with deleting many parts I had already spent time writing. Alas the end result is amazing, so I’m not too concerned. If you want to give it a read, click the link below: http://www.vgchartz.com/article/259177/life-is-strange-episode-3-chaos-theory-pc/ As always, thank you for coming back! -Dan

Hi all, This week I’d like to show you the game I recently reviewed for VGChartz.com, called Not a Hero, a game about a purple Bunnylord that wishes to become Londons next mayor (crazy premise I know, but seriously, it’s awesome). You can read the review below:   http://www.vgchartz.com/article/259030/not-a-hero-pc/ The game’s fantastic, and it’s seriously on my top 10 games of 2015 list. Hope you enjoy! -Dan

I recall seeing Ittle Dew years ago whilst I was in America, having just bought a Ouya on release day and browsing it’s store, I happened across Ittle Dew and decided to download it (since the Ouya had a try before you buy model). It looked interesting, and definitely unique, but I just wasn’t ready to splash $14.99 on an indie title which, from the sounds of things, “only lasted 3 hours”. I gave it a pass, and lo and behold, I haven’t really touched my Ouya since. Ittle Dew went forgotten for a year then, until that is, I happened to get a copy from Steam for a few pounds. That was a lot better for my wallet, and for the supposedly short playtime of the game. So, given that I bought the game 8 months ago, what made me finally get round to playing it? Well, this blog…

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Hi all! So this week I take a look at Square Enix and Dontnod Studios’ latest in their new episodic adventure game series, Life is Strange: Episode 2; Out of Time. I thoroughly enjoyed this instalment, with massive plot twists and decisions to be made, it was always going to be a good one. If you want to read my full review on it, click the VGChartz.com link below: http://www.vgchartz.com/article/258781/life-is-strange-episode-2-out-of-time-pc/ As always, I hope you’re all well, and until next week, I’m over and out! -Dan

Hi all! So this week I’ve linked this post to my review on Convoy Games’ first game, Convoy (confusing naming, I know). It was a bloody enjoyable game, and one which easily could be recommended to anyone who loved 2012’s FTL. If you want to give the article a read, by all means click the link below to read it over at VGChartz.com http://www.vgchartz.com/article/258803/convoy-pc/ That’s all for this week people! -Dan

It’s a shame I didn’t get a review copy of The Vanishing of Ethan Carter months ago when it was released, the game seemed right up my street considering it was similar to games like Ether One. I wanted to play it, but not so much that I sunk £15 on the game considering it was around the time I was releasing my first game. I finally managed to purchase the game just the other day when it was £7.49 on the Steam store, and considering I’m between project at the moment, I decided I needed to see what all the fuss was about. The game starts out with a with little introduction of the character you’ll be playing as, private detective Paul Prospero, a super natural detective from the sounds of things, as he instantly tells you that Ethan is seeing things that he shouldn’t be. You enter a…

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(Following post will contain spoilers from the first episode of Game of Thrones: You have been warned) Given my tepid response to Telltales’ Game of Thrones Episode 1, I was unsure as to what to expect from episode 2, considering one of the characters you played as died right at the end of the episode, leaving next to nobody in the Forrester family left to lead the house back to good times. With this in mind, I began my next foray into the Forresters live’s with an open mind, expecting a lot of the brother fighting in the desert, as all hopes of the house rest on him. So imagine my surprise when the game has a section that begins on the back of a cart, with you playing as Rodrick, the eldest son of Forresters who happened to fall at the battle of the Boltons tower, where everyone was slain.…

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Hi all! So this week I finally managed to get around to reviewing Rubycone Games’ first title: Hektor. It took so long to be published as I was waiting for GamrReview to finally get merged with VGChartz.com, meaning the review should potentially get more hits as a result (this seems to be the case so far, with 1400 views on an indie game). If you want to read up on my impressions of Hektor, go ahead and click the link below: http://www.vgchartz.com/article/258610/hektor-pc/ Hope you’re all well! -Dan

Hi all, So this week I wanted to show you all something I’m very proud of reviewing: Ori and the Blind Forest for PC. It was a thoroughly joyful experience, one which I’ll definitely come back to time and time again in the near future when I want enthusiasm for games development. The games review can be read below: http://www.gamrreview.com/review/92611/ori-and-the-blind-forest-pc I hope you enjoy reading it as much as I enjoyed writing it! -Dan

Hi all! So this week I managed to get a review copy of Hotline Miami 2 for the PC, and subsequently reviewed it for GamrReview.com. I enjoyed the game, but I couldn’t help but find it tedious, to the point that once I had finished the game I just didn’t want to go back. Regardless, you can read my review below: http://www.gamrreview.com/review/92593/hotline-miami-2-wrong-number-pc Many thanks for your continued support! Dan

Borderlands has always been a mixed bag for me, with my experience of the first one being forgettable and boring, but the second being exciting and addictive thanks to the local multiplayer nature of the game. Having played through all the DLC on both games, and about to play the pre-sequel one day, I can say I’m a fan of the series, but have never really loved the lore of the world. It’s mechanics are one thing, but the world isn’t really that rich with content due to the disposable nature of the characters that inhabit it. It surprised me to learn that Telltale were making a story based version of the game, mainly due to the fact I knew it would be a comically funny experience, but not one I could imagine lasting 15 hours. With only Episode 1 being available for now, I took the plunge and bought…

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Hi all! So this week I managed to get a copy of The Deer God a week before it’s official release, so went about reviewing it as soon as possible. Whilst original in it’s aesthetic, I thought the game was rather hollow considering how amazing it could have been given the mechanics involved. You can read my review and thoughts on the game below: http://www.gamrreview.com/review/92496/the-deer-god-pc Lots more reviews coming in the next few weeks, and expect some games development articles over at gamrReview.com/VGchartz soon! -Dan

Hi all! Apologies for the look of the site at the moment, I need to go back through it and reupload all the images that are missing due to the amount of space everything was taking on the server. Regardless, I managed to get a review copy of Roll 7’s latest game, OlliOlli 2, and went about reviewing it so fast that my review was up on release day at the same time as all of the big publications, GO ME! You can read the review below: http://www.gamrreview.com/review/92515/olliolli-2-welcome-to-olliwood-psv I hope you enjoy it, and apologies again for the look of Caesoose Studios for now, it’s only temporary whilst I reupload everything! -Dan

I still remember the great days of Peggle, when I was introduced to it in my first year of uni. We all huddled around a friends laptop, competing between for hours laughing and cringing at insane luck and skillshots. Peggle was fantastic, so much so that I managed to get my whole family and a lot of friends hooked on it upon my return to Banbury. I downloaded the game on 5 different platforms, with it still to this day being the only game on my iPod video, a huge achievement for any game I might add (seriously, that device was NOT made for playing games). When I heard that Peggle was finally getting a sequel, I was overwhelmed, until I read that it was going to be exclusive to Xbox One that is. It sucked, here was a game I would have willingly given EA/Popcap the full amount they…

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