I’m not sure what brought me round to playing 6180 The Moon. The naming certainly wasn’t a part of it, with the name only being semi-descriptive as to the games purpose and nature. I suppose it was just blind luck that I happened across it, which is indeed lucky considering my Steam library has over 640 games. Regardless, the fact of the matter is I’m glad I happened across it, as 6180 is one of my favourite puzzle games I’ve played in a long while. Simple but hard. That one sentence is one of my favourite game mechanic philosophies of all time, and one that 6180 the moon pushes perfectly. The premise is simple; get to the end of the stage using traditional platforming mechanics but with one huge twist: jumping off the top of the screen or bottom will make you reappear on the opposite side instantly. What seems simple…

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Hi all! I completely forgot to post this on here when I completed it for VGChartz.com, but here it is! My review for one of my most anticipated indie games: Poncho. http://www.vgchartz.com/article/261993/poncho-pc/ Just in case you don’t want to read the actual review, you can have a narrated version below: As always, hope you’re all well, and have a fantastic new year! -Dan

Hey all, Hope everyone’s well! Last week I was at Develop conference, so please by all means check out my articles over at VGChartz.com! Regardless, this week I look at Tachyon Project, a game by Eclipse Studios. I enjoyed it, and found it a love letter to Geometry Wars: http://www.vgchartz.com/article/259958/tachyon-project-xbox-one/ As always, thanks for visiting, and thanks for all your support 🙂 -Dan  

Hi all! So this week I’ve linked this post to my review on Convoy Games’ first game, Convoy (confusing naming, I know). It was a bloody enjoyable game, and one which easily could be recommended to anyone who loved 2012’s FTL. If you want to give the article a read, by all means click the link below to read it over at VGChartz.com http://www.vgchartz.com/article/258803/convoy-pc/ That’s all for this week people! -Dan