I’ve been reading up on OlliOlli since I first saw an announcement a while back on engadget. It seemed like an interesting concept, one which I even toyed with whilst at university (my idea was to play the game on a touch screen and use one finger swiping down the screen and the other up to mimic the motion of an ollie). My game however, never came to fruition, and here we have OlliOlli on the market as a fantastically intricate skateboarding platformer. The game centres around controlling your character as he makes his way across each small level, trying to amass as many points as possible along the way. You control the character by pressing the X button to push, and olli/do a trick by moving the analogue stick in a specific direction. The hard part comes in landing your trick, by which I mean you have to press…

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