I’ve been intrigued with Ryse since it first came out on the Xbox One. It’s troubled development (originally planned to be released as a Kinect game) and mediocre reviews that all said it had generic gameplay¬†with shiny graphics made me hesitate on my purchase at the time. Now with Ryse being ported to the PC, and with it also being included on a Steam sale for ¬£3.74, I decided to pull the trigger, and finally give the game a go, to see if all of those criticisms were valid. The first thing that grabs your attention about Ryse is it’s insane amount of detail. Every marble staircase, every glisten of light, and every single model in the world looks absolutely stunning, so much so you’d be forgiven at times for thinking it’s a 3D film. This amount of realism also extends to the characters on screen and the animations deployed.…

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