Weekly Gaming: Furi (PS4)
Hi all! So this week I review Furi, The Game Bakers epic boss-rush game that’s a staggering success by my standards. The game both infuriated me and delighted me, and I have to give it a massive thumbs up, especially for those of you who fancy a challenging game. As always for my articles that are published over at VGChartz.com, you can find the full review here: http://www.vgchartz.com/article/264984/furi-ps4/ As always, thanks for visiting, and until next week, have a good ‘un! -Dan
Weekly Gaming: The Walking Dead Michonne Episode 2: Give No Shelter
Hi all! So this week, I’ve decided to post an (old) review for Telltale games’ The Walking Dead spin-off series, Michonne. Given that I was rather tepid about the first outing of the game (which can be read here), I didn’t have much hope for the second episode. Lo and behold, my pessimistic side won out, with the game being massively underwhelming compared to other Telltale ventures. If you want to give the review a read, you can click on the link below: http://www.vgchartz.com/articles/adminnew/?task=edit&story=263776 As always, thanks for visiting, and will see you next week! -Dan
Weekly Gaming: Splatoon (Wii U)
Having seen the amount of commotion traditional games media was lavishing upon Splatoon, I decided to finally jump in head first and see what the fuss was about first hand. Finding the game for sale at £18 (which is rare! Splatoon hasn’t really had any price drops since it’s release), I brought it straight away without hesitation. Here’s my impressions. Splatoon, Nintendos first ever foray into the Third Person Shooter Multiplayer genre, see’s you play as a squid-kid, a hybrid kind of creature that looks like a kid majority of the time, but can also turn into a squid at will. Being a Squid-kid comes with it’s benefits: you’re able to spray your own ink all over the stage, and use it to traverse to places you wouldn’t normally be able venture to. This mechanic is very reminiscent of Super Mario Sunshine for the Gamecube, where Mario had to spray…
Weekly Gaming: Grand Theft Auto 5 (PC)
Its strange to write this review on GTA V, as it feels like the end of something I’m quite fond of. It’s like those last goodbyes to friends and family when you’re going away to uni, or moving out for the first time, it’s unpleasant, but warming to know you have someone still there. GTA V is so big, so dynamic, and so damn good in almost all respects, I’m sad to have finished it’s campaign and will have to move on to another game. You see, GTA V made me miss America. I started this blog in 2013, the year I also spent 3 months in the great US of A with my then girlfriend. It’s hard to explain what everyday life in america feels like; I mean, granted, most of the time it’s exactly like life in Britain and I’m sure many other places, but it feels different.…
Weekly Gaming: CounterSpy (PS4)
Being in the mode for some stealth games is rare for me, but it does happen, occasionally. The last time I played a stealth game was Mike Bethel’s Volume, and even that didn’t really quench my thirst for the stealthiness. This week I was browsing through my PS4, to see what games I could maybe complete in the spare afternoon I had, and happened across Counterspy in my library. I gave it a quick download and decided to get on with playing it. Right out of the gate Counterspy warns you that it’s randomly generated, so not all players experiences are going to be the same. Nice, I thought to myself, this should make for an adventurous play through. So off I set on being a stealthy spy. The game takes place at the height of a nuclear war between the soviet state and the imperialists (USA). Both states are…
Weekly Gaming: Downwell (PC)
If I had to describe Downwell with as few words as possible, I’d have to say the following: The Binding of Isaac but as a platformer. Those words don’t come lightly, as I absolutely adore The Binding of isaac; a game that has easily taken hundreds of hours of my productive life away. So what about Downwell makes me sing its praises so loudly? Mainly everything about this addictive little shooter/platformer/rogue-like/endless runner has something to be fascinated by. As may have been ascertained from my last paragraph, it’s hard to clump Downwell into one genre. It’s an endless runner with levels, it’s also a shooter, as well as a rogue like, and finally, it’s also a platformer. All these elements fit strangely well together, mainly due to the simplicity of the game, and the fact you only need to know 3 button presses. Left, right and A. That’s everything you’ll need…
Weekly Gaming: Super Time Force Ultra (Xbox One)
Having both Games with Gold and Playstation Plus is a genuine nightmare should you make sure to get each of their games monthly. That’s (at the minimum) 9 games every month constantly added to my overwhelming collection, and thats ignoring my PC collection where I also subscribe to Humble Monthly, and buy multiple Humble Bundles as and when they’re released. Why do I bring this up? Well, as a consequence of so many games being stockpiled, great games manage to slip through my hands, meaning that although I got them for free months, even years ago, I never get around to playing them. Super Time Force Ultra just so happens to be one of those great games that slipped through. I recall playing just the tutorial when I first got my Xbox One almost 2 years ago now, and whilst I wasn’t necessarily hooked on the game in that short…
Weekly Gaming: Doom (PC)
Hey all! So this week I’m looking at ID’s latest take on Doom on the awesome platform that is the PC. It’s hard to put into words how much I genuinely love this game, and how I lost an entire weekend to the game when I really didn’t expect much. So without further ado, go read my full review at the link below! http://www.vgchartz.com/article/264338/doom-pc/ For those of you who are interested, I felt that this review was so different to the original draft I posted that tomorrow I’ll be posted an editorial on the edits that happen to a review before it’s posted over at VGchartz.com. It’s gonna be a long article, but I hope it’s worth it to many of you out there that would like to see the difference. Until tomorrow! -Dan
Weekly Gaming: Tembo The Badass Elephant (Xbox One)
I know I know, it’s weird hearing that Game Freak made a game that isn’t Pokemon, but here we are with Tembo The Badass Elephant. After having just spent 6 and a half hours 100% the game, I have to say, what a weird confusing experience it’s been. If this review seems a bit all over the place, then I apologise, but Tembo The Badass Elephant has unfortunately frazzled my brain. The game starts out easy enough, with the graphics being somewhat charming, and with the story being funny and nowhere near serious in any way. A group called “phantom” has invaded a peanut shaped land, and is holding all civilians hostage. The lands general, in need or urgent help against these bad people, calls in someone he used to work with whilst he was in the jungle. In comes Tembo, and with this huge elephant, a whole new way…
Weekly Gaming: Q.U.B.E Directors Cut (Xbox One)
It’s been a while since I last played a puzzle game for the hell of it. I ended up playing 1010! just for the competition of beating my friends, but otherwise, I haven’t exactly gone out of my way to challenge my mind. After having a productive week in regards to games development and work relating things, I decided to dedicate my entire Saturday night to playing and completing a game. So, sitting in front of my Xbox One, I decided to look back through the many games I’ve purchased and never played, and happened across Q.U.B.E, by Toxic games. I’ve seen the game multiple times in the last few years, but always dismissed it as “just another portal ripoff” before going about my day. It wasn’t until the Develop conference in Brighton that I finally started paying attention to the game when I met Dan Da Rocha. Having spoken…
Weekly Gaming: The Walking Dead: Michonne: In too Deep (PC)
Hey all! I wanted to do less episodic gaming this year (as I swear I played far too many episodic games last year, which is kind of cheating when you’re meant to be completing a game a week!), but here I am, playing another Telltale episodic game. My reasoning for this one is that VGChartz.com needed someone to review Michonne, and since I’ve recently completed watching theTV show from scratch, I wanted to see how one of my favourite characters played out in a game. http://www.vgchartz.com/article/263526/the-walking-dead-michonne-episode-1-in-too-deep-pc/ Unfortunately, as my review above will attest, it does not turn out well at all. When you make a character driven series like The Walking Dead, you have to make sure you actually care about the characters, something Michonne doesn’t allow you, as the player, to do in any way, shape or form. If I had to give the game a score out of 5…
Weekly Gaming: Captain Toad: Treasure Tracker
I say games are charming quite often on this blog, and with most of these games I usually see them in a positive light. A lot of indie games come under this category, mainly because their aesthetic is so fantastic and cute that it leaves an impression that bypasses the actual gameplay. In these instances, the gameplay could be horrendous, but with the aesthetics looking so damn gorgeous I proceed to overlook a few grievances that would otherwise degrade the experience as a whole (I still write about the gameplay problems, but my overall score may be slightly higher due to the aesthetics alone). Captain Toad manages to be both a charming game in the aesthetic department, as well as in the gameplay one. It’s combination of simple mechanics with oh-so troubling puzzles makes for one of the best experiences I’ve had playing with another person in a long time.…
Weekly Gaming: 1010 (iOS)
I’ve been going around my friends house a lot lately and watching Fairy Tail with him and his sister. On one of these days, his sister happened to be playing a game that looked like Tetris on her iPad at the corner of my eye. Seeing her pic this intriguing game up now and then to give it another go piqued my interest, so I asked her what game it was and set about downloading it. That game in question is 1010!, a puzzle/strategy game where the only obstacle is yourself. The game starts off simple enough: you have a blank grid taking up theist majority of the screen, with three tetriminos at the bottom. It’s your task to put these tertiminos anywhere you would like on the screen, trying to make lines (either horizontally or vertically) to destroy them. Should you not be able to put a tetrimino on the grid…
Weekly Gaming: Hyper Light Drifter (PC)
Hi all! So this week I finally got hold of a copy of Hyper Light Drifter that I backed over 2 and a half years ago. Suffice to say, I was excited to play the game after this much anticipation, and it certainly lived up to my expectations. I can only hope that eventually all the other Kickstarter games I’ve backed are eventually released…. (I WISH). Anyway, if you wish to give the review a good read, click the link below to see it in all it’s glory on VGChartz.com! http://www.vgchartz.com/article/263775/hyper-light-drifter-pc/ As always, thank you for your support, and I look forward to seeing you next week for another game I’ll be completing from my ever-growing games collection! -Dan
Weekly Gaming: Unravel (PC)
Hi all! So this week I take a look at Unravel, Coldwood Interactive’s first indie game. You can read the review over at VGChartz.com below: http://www.vgchartz.com/articles/adminnew/?task=edit&story=263431 I hope you enjoy! and by all means, if you agree, disagree, or want to start a conversation on Unravel, you can always comment below! -Dan














