Having loved the original monument valley when I played it a year ago on this very blog and with my new android phone, I had been wanting to buy the DLC for ages, but had never gotten around to actually downloading it due to time constraints. So, with my blog backlogged with content until August (yep, I’m that ahead of time in regards to weekly gaming), I decided to take the plunge and buy the £1.49 Haddon to the game I loved so much this time last year. So what’s been brought back to the fray, and what’s new in this £1.49 expansion? One of the first things that will be apparent the second you start up the DLC is the increased difficulty of the game, something many won’t be accustomed to considering the relative ease many were able to complete the original with. For starters, one of the first…

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Hi all! So this week I introduce to you The Silent Age, a point and click adventure game that concentrates on time travel as an extension to the puzzles, with a fantastic story that’s sure to captivate. If you’d like to give the review a read, please by all means click the link below: http://www.vgchartz.com/article/259456/the-silent-age-pc/ As always, thanks for reading and supporting me! -Dan

Hi all! Thanks for checking back and coming to caesoose.com! This week, I reviewed Life is Strange Episode 3: Chaos Theory for VGChartz.com. As always, my editor (Craig Snow) done a fantastic job of cleaning up my review, albeit with deleting many parts I had already spent time writing. Alas the end result is amazing, so I’m not too concerned. If you want to give it a read, click the link below: http://www.vgchartz.com/article/259177/life-is-strange-episode-3-chaos-theory-pc/ As always, thank you for coming back! -Dan

Hi all, This week I’d like to show you the game I recently reviewed for VGChartz.com, called Not a Hero, a game about a purple Bunnylord that wishes to become Londons next mayor (crazy premise I know, but seriously, it’s awesome). You can read the review below:   http://www.vgchartz.com/article/259030/not-a-hero-pc/ The game’s fantastic, and it’s seriously on my top 10 games of 2015 list. Hope you enjoy! -Dan

I recall seeing Ittle Dew years ago whilst I was in America, having just bought a Ouya on release day and browsing it’s store, I happened across Ittle Dew and decided to download it (since the Ouya had a try before you buy model). It looked interesting, and definitely unique, but I just wasn’t ready to splash $14.99 on an indie title which, from the sounds of things, “only lasted 3 hours”. I gave it a pass, and lo and behold, I haven’t really touched my Ouya since. Ittle Dew went forgotten for a year then, until that is, I happened to get a copy from Steam for a few pounds. That was a lot better for my wallet, and for the supposedly short playtime of the game. So, given that I bought the game 8 months ago, what made me finally get round to playing it? Well, this blog…

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It’s a shame I didn’t get a review copy of The Vanishing of Ethan Carter months ago when it was released, the game seemed right up my street considering it was similar to games like Ether One. I wanted to play it, but not so much that I sunk £15 on the game considering it was around the time I was releasing my first game. I finally managed to purchase the game just the other day when it was £7.49 on the Steam store, and considering I’m between project at the moment, I decided I needed to see what all the fuss was about. The game starts out with a with little introduction of the character you’ll be playing as, private detective Paul Prospero, a super natural detective from the sounds of things, as he instantly tells you that Ethan is seeing things that he shouldn’t be. You enter a…

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Hi all! So this week I finally managed to get around to reviewing Rubycone Games’ first title: Hektor. It took so long to be published as I was waiting for GamrReview to finally get merged with VGChartz.com, meaning the review should potentially get more hits as a result (this seems to be the case so far, with 1400 views on an indie game). If you want to read up on my impressions of Hektor, go ahead and click the link below: http://www.vgchartz.com/article/258610/hektor-pc/ Hope you’re all well! -Dan

Hi all, So this week I wanted to show you all something I’m very proud of reviewing: Ori and the Blind Forest for PC. It was a thoroughly joyful experience, one which I’ll definitely come back to time and time again in the near future when I want enthusiasm for games development. The games review can be read below: http://www.gamrreview.com/review/92611/ori-and-the-blind-forest-pc I hope you enjoy reading it as much as I enjoyed writing it! -Dan

Hi all! So this week I managed to get a copy of The Deer God a week before it’s official release, so went about reviewing it as soon as possible. Whilst original in it’s aesthetic, I thought the game was rather hollow considering how amazing it could have been given the mechanics involved. You can read my review and thoughts on the game below: http://www.gamrreview.com/review/92496/the-deer-god-pc Lots more reviews coming in the next few weeks, and expect some games development articles over at gamrReview.com/VGchartz soon! -Dan

Hi all! Apologies for the look of the site at the moment, I need to go back through it and reupload all the images that are missing due to the amount of space everything was taking on the server. Regardless, I managed to get a review copy of Roll 7’s latest game, OlliOlli 2, and went about reviewing it so fast that my review was up on release day at the same time as all of the big publications, GO ME! You can read the review below: http://www.gamrreview.com/review/92515/olliolli-2-welcome-to-olliwood-psv I hope you enjoy it, and apologies again for the look of Caesoose Studios for now, it’s only temporary whilst I reupload everything! -Dan

Carrying on with my moniker of playing old games I’ve always wanted to, I found the Unfinished Swan had been released on Playstation Vita and PS4. At £5, I couldn’t miss the offer of finally giving the game a go in stunning 1080p 60fps, considering I’ve always heard it’s an artistic game. Having completed the game and collecting majority of the collectibles, I feel I should give some opinions on the quality of the game and how I felt my time with it went. The story of The Unfinished Swan was unique and lovely, comprising of a little boy who’s mother has recently passed away, and is only able to take one of her many unfinished paintings with him. The painting he chooses is the Unfinished Swan, a painting thats beautiful, but with a missing neck. It’s through these paintings that the story of The Unfinished Swan will unravel, with the…

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Hi all, So, in writing on my blog for 2 years now and writing for gamrReview.com for almost a year, I had never actually gotten around to interviewing a developer in what it took to make their game, and other questions consumers may have in mind for making a viable purchase of said product. Thankfully, out of nowhere I got an email from a PR representative on behalf of Rubycone Games who wanted to see if I’d be interested in an interview. I said yes and jumped at the chance to do this, and below, you can go to the published end result: http://www.gamrreview.com/preview/92387/reinventing-the-horror-game-with-rubycone-games-hektor A few things I’ve learnt for future interviews though: Make sure the software you use doesn’t corrupt any recordings you make, you’ll want to come back to the interview time and time again to ensure accuracy, or even a written transcript, something I couldn’t do in…

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Having seen Race the sun ages ago, I was interested at the offset. Here was a stylistically simple game, but with what looked like a complex and tough gameplay implementation. I didn’t buy the game straight away, and if I’m honest, I wish I would have kickstarted it, but alas, I waited a while and finally brought it on the humble store when it was on sale this past Christmas. Am I glad I bought the game? Hell’s yes I am! Flippfly deserve every penny of what I spent on Race the Sun, something I wouldn’t say all too often with most of the game I play. Read on as I explain what about Race the Sun drives me to this conclusion. The game is centred around a plane that is powered by the sun, constantly moving forwards whilst avoiding obstacles. Speed increases to a certain point (dictated by how…

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Hi all, This week I take a look at postmodsoftworks latest and greatest narrative driven game, The Old City: Leviathan. I was hugely impressed with what I played, and will continue to come back to it time and time again. You can read my review below: http://www.gamrreview.com/review/92218/the-old-city-leviathan-pc/  As always, thank you all for your continued support, as of next week I’ll have been doing this for 2 years, which is crazy! Here’s to hoping it continues for many more. -Dan


Hi all, I do apologise, but I think for the first time in almost 2 years I am not going to be writing a review for this Friday (SHOCK HORROR!) due to the recent release of Twixel on Steam Greenlight. Because of this gargantuan undertaking I am putting myself through, I thought I’d share some thoughts and feels on the whole process, and what I hope to do from here. So, on Sunday I done it, I pushed the button to share Twixel with the gaming community that is Steam. I had been considering doing this for a while, but was concerned about the state of some of my promotional material and whether the game was actually finished enough yet to apply for greenlight. In the end, I decided that the sooner I get my game shown to millions of potential customers the better. Alas, as you can see from…

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