Weekly Gaming: Grow Home (PS4) Review
I’ve been meaning to play Grow Home for a while now. Considering one of my school mates has their own name in the game, I really needed to download it and give it a go, especially after the guys at Giant Bomb gave it high praise. Alas, months passed with constant reviews and programming to be done, until it finally become apparent the game was getting a new release on the PS4 as a part of it’s Playstation Plus free games promotion. Well this was a massive delight, especially since it meant I’d finally get to play the game, but also, I would’t have to pay anything for it! So where to begin? Well to start off, Grow Home is an indie game by Ubisoft Reflections in Newcastle, a studio renowned for Watch Dogs and The Crew. Strange, I know, but at least some of the team up there were…
Weekly Gaming: Catlateral Damage (PC)
The following review was done at the beginning of the year when I received a early access review copy of Catlateral Damage from it’s developer. Due to problems at the time, as well as my awful writing, I never got around to publishing it. Read it now before I decide to take it down: Love cats? Then you’re going to love Catlateral Damage, the game which’ll have you exploring a procedurally generated house whilst making an absolute mess of it. Your reason for doing so? Cause you’re a cat, you don’t need any further reasoning. The game’s easy to understand and play; you’ll explore randomly generated houses and will need to push as much of your owners stuff onto the floor as possible. You achieve this through two means; either using your paws to whack things off, or walk into them, ensuring they smash onto the floor from whatever height they’re at. It’s…
Weekly Gaming: Life is Strange Episode 5: Polarised (PC)
Hi all! So this week I finally finished Life is Strange’s final episode. It was a fantastic series, and one that I’m sure will live on in gamers memories as a true testament of what adventure games can accomplish when they take on better subject matters and have a brilliant writing staff. Telltale game’s last few entries into the adventure game market really have left me stumped with how hollow I’ve felt from them, so here’s to hoping they learn from DontNod studios’ fantastic writing. The review in question can be found below: http://www.vgchartz.com/article/261900/life-is-strange-episode-5-polarized-pc/ As always, thanks for visiting, and I hope you all have a brilliant week! -Dan
Weekly Gaming: Halo 5: Guardians (Xbox One)
Hi all, For this weeks review I have something more special: my first ever video review! Whilst I was excited for Halo 5 anyway, to have been given a review copy weeks ahead of launch was a god send, and one which enabled me to make my first ever video review with plenty of time before launch. So please, give the video a watch below: And if you want to read more than what the review had to say, you can read it below: http://www.vgchartz.com/article/261687/halo-5-guardians-xbox-one/ As always, thank you for visiting, hope you have a fantastic week! -Dan
Weekly Gaming: Skyrim DLC: Dragonborn (PC)
I told myself (and my friends) time and time again that I would buy the DLC for Skyrim one day. 4 years after the games launch, it’s finally happened. The legendary edition was only £4 on Green Man Gaming, so I took the plunge, and haven’t regretted it at all. Just a side note: I didn’t buy it for ages as I wanted to just buy the DLC, since I bought the retail copy of the game many years ago. This never happened as the DLC pricing was just ridiculous, even on sales. Lo and behold, it was cheaper to buy the legendary edition of the game with all DLC then it was to just buy 1 piece of DLC (god I hate DLC). So, upon getting all the DLC downloaded and installed, I proceeded to jump into my old 64 hour playtime game, where I was completely overpowered and…
Weekly Gaming: Titan Souls (PC) Review
On paper, Titan Souls ticks all the right boxes for me. Indie: Check, Roguelike: Check, lovely pixel graphics: Check. But in playing through and completing Titan Souls, I can’t help but feel hollow. The games completely based around the simple concept of one shot kills, with your character only having one arrow to fire at a time and it having to be retrieved before firing again. It’s was a great concept in theory, but where did Titan Souls manage to slip between the crack and become so… dull? Well it wasn’t in the graphics, which were simply sublime throughout the whole campaign. There were times when everything felt a little repetitive, and the Titans and player could of had more animations than the few they are given, but overall the world felt alive and lovely, with each and every Titan being exquisitely detailed. My biggest grip about the graphics? Too many enemies…
Weekly Gaming: DMC: Devil May Cry (PC) Review
As a huge fan of the Original Devil May Cry series, I’ve been waiting to get my teeth into DMC for a while. I’ll admit, when it was first announced, I joined in with the mass of fans that cried foul because of Dante’s hair colour change (how petty and small a thing to get worked up over). But, upon the game being released for years now, I’ve gotten over that original contempt I felt for the change, and have decided to finally take the plunge and play the game on PC, where I can experience it in full 1080p, 60FPS glory. Below I’ll break down each part of the game, starting with the Story, moving onto the Graphics/Sound, and finally the gameplay. Enjoy! First up, the Story: Seriously, as much as I enjoyed the original Devil May Cry games, the story wasn’t exactly thorough or deep. I find that…
Weekly Gaming: Catherine (PS3) Review
Catherine’s been on my to do list for years now. The game has always fascinated me: taking control of a man who needs to decide between his girlfriend of many years and a new girl on the scene. It always appealed to me, as it’s exactly where I am in life at the moment, with me reaching my 30’s soon and not settled down (whilst everyone else around me is having kids and getting married). After I had heard good things for years, I finally started looking into buying it, only to find that it was already on my PS3 as it was free on PS+ many years ago. Trying to find a perfect time to play the game was a challenge though. Thankfully, my friend and I was looking for a new game to complete together, and decided on Catherine, since we could see the story whilst taking it…
Weekly Gaming: Rare Replay (Xbox One)
Hi all! So this week, I managed to get a copy of the recently released Rare Replay for Xbox One! The collection was definitely one of the best I’ve ever played, with a fantastic meta-game placed over the top. If you wanna give my review a read, you know what to do! http://www.vgchartz.com/article/260438/rare-replay-xbox-one/ As always, thanks for your continued support! -Dan
Weekly Gaming: Life is Strange Episode 4: Dark Room (PC)
Hi all! This week I managed to play the latest episode in Life is Strange’s great campaign. Being the fourth episode of five, you won’t be surprised to learn that many mysteries are coming to an end, all whilst others are popping up. If you wanna give the review a read, hit up the link below: http://www.vgchartz.com/article/260439/life-is-strange-episode-4-dark-room-pc/ Thanks for visiting! -Dan
Weekly Gaming: Beyond Eyes (Xbox One)
Hi all! So this week I went out of my way and decided to buy the game I raved about when I first set my eyes on it back in March, Beyond Eyes! The game was unfortunately a big disappointment, but if you want to read my thoughts on the game, click below: http://www.vgchartz.com/article/260380/beyond-eyes-xbox-one/ Hope you’re all well! -Dan
Weekly Gaming: Volume (PS4)
Hi all! So this week I managed to get a review copy of Volume, and set about reviewing it over the course of an entire night. It’s a fantastic stealth game that really brings the genre down to its core essentials, emitting things we take for granted like graphics and sound. Overall, a great game, but with some nuisances, like the voice acting and music. As always, if you wanna give my review a read, click the link below: http://www.vgchartz.com/article/260707/volume-ps4/ Thanks for visiting! -Dan
Weekly Gaming: Gears of War: Ultimate Edition (Xbox One) Review
Hi all! So this week I managed to get a review copy of Gears of War: Ultimate Edition, and proceeded to play the hell out of it! As you can see from my review, it was OK, but was fairly dated and with no context with the graphics, I just couldn’t help but feel I was playing the same game again. http://www.vgchartz.com/article/260682/gears-of-war-ultimate-edition-xbox-one/ As always, thank you for your support! -Dan
Weekly Gaming: Everybody’s Gone to the Rapture
Hi all, This week I look at The Chinese Room’s latest “walking simulator”; Everybody’s Gone to the Rapture. Whilst I enjoyed the story, the game was literally a walking simulator, and had nothing else worth mentioning apart from the lush graphics. If you wanna give the review a read, you can check it out below: http://www.vgchartz.com/article/260562/everybodys-gone-to-the-rapture-ps4/ As always, thanks for your support, and see you next week! -Dan
Weekly Gaming: Metrico (Vita) Review
I was sceptical about playing Metrico at first, I mean, a game where you mess with bar charts and pie charts? BORING. But after reading Eurogamers review of the game many months ago, I decided maybe it was worth actually looking past the boring exterior and seeing if Metrico was worth it’s time. Well first off, I have to advise to seriously ignore the setting and the premise of Metrico, as it sounds boring on paper but makes for some excellent and amazing puzzles to overcome. The premise is simple: certain bars or platforms in the world will move or resize depending on how you move your player or interact with the environment. One of the most basic forms of puzzles in the game revolves around your players movement across a surface: move right whilst touching the floor and one bar may increase in size, whilst moving left will decrease…















