I’m not going to lie; I only happened across Pneuma: Breath of Life because I was worried I wouldn’t finish a game this week and needed a quick and easy game to complete. Checking through game times on HowLongToBeat.com whilst also using my xbox One, I finally happened across Pneuma, and being as I needed to complete a game desperately, I decided to give it a go. The first thing that grabbed my attention (for the worst may I add) was the annoying voiceover that seemed, if anything, detrimental to the game and experience I was having as a whole. I understood why it was there (to give a familiar voice and person to attach to whilst exploring a desolate world), but otherwise, his voice was annoying and his questions were far too philosophical for my liking. Move past the annoying voice in your head and you soon experience a…

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Hi all, So for this week I managed to finally play the game I backed over a year ago on Kickstarter: That Dragon, Cancer. It was a fantastic experience, one I’m glad I played, and whilst I wouldn’t necessarily call it a game, it still was worth playing and experiencing. You can read my full impressions below: http://www.vgchartz.com/article/262877/that-dragon-cancer-pc/ Also, I made a video review of this game too! You can find it below: Hope you’re all well, and thank you for visiting! -Dan

Weirdly enough, in all my years of owning Nintendo consoles; from the very first 3DS that I saved up my own money to buy at the age of 13, to the Gamecube I bought a few years later, I’ve never owned or played a Paper Mario game. Don’t get me wrong, I’ve always admired them from a distance; their fantastically stunning presentation always had me attracted to them, and from what I always heard, their RPG mechanics also tempted me time and time again. Alas, years later and at the grand old age of 28, I decided to pop my Paper Mario cherry. Suffice to say, I’m glad I did. There’s more to the game then just the visuals; Paper Mario Sticker Stars takes place in a book/land where the world is not only made of paper, but knows about stickers and their incredible abilities they hold. Once a year…

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A Story About My Uncle managed to go under my radar for quite a while, having not really heard anything about the game both in reading games websites, and in talking to friends. Eventually, my brother showed me the game whilst I was visiting family one weekend, saying it looked fantastic, and shouting about how much it needs to be played. I bought it on steam, and ignored it for a good long while. Being the start of a new year I decided it was time to actually give the game a go and put it through its paces to see if it deserved as much hype my brother was lauding it with. So to set up the premise of A Story About My Uncle, you play as a child looking for his estranged uncle, all the while this is being narrated to a little girl as a bedtime story.…

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Having recently purchased a NEW 3DS Xl, I decided I needed a few more digital games on the system to entertain me during my downtime between writing and programming, so jumped onto the Nintendo store to find what was on offer. Lo and behold, quite a lot actually, with Zombie Panic in Wonderland DX actually peeking my interest the most, I proceeded to download it ASAP and set about completing it. Let me start by saying: Zombie Panic in Wonderland DX is not a simple game. The controls are simple, but my god is the game difficult. It’s a arcade shooting affair where your character stands at the back of the stage and shoots wherever you put your stylus on the bottom screen. Whilst it starts off easy, it soon becomes nigh on impossible when every enemy is shooting projectiles whilst being so far away that you can’t accurately hit…

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I’ve always loved Super Smash Bros, ever since me and my brothers got it one christmas as children and played it non-stop, it’s always had a special place in my heart. The game took a while to get used to, but being a kid didn’t stop me and my siblings, as we soldiered on until we smashed the hell out of each other. It wasn’t until many years later, when Smash Bros Brawl came out on the gamecube that I realised how fond I was of the series, with myself playing it with friends and family during my teenage years, and easily into university with some of my best friends on their Wii. It’s a fantastic series, one that brings people together, no matter what their skill range may be. So with all this in mind, what do I think of Nintendo’s latest brawler? It’s bloody fantastic. The first thing…

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I have fond memories of Mario Party; me and my family would play it loads as a child. I remember the painful blisters we would all get after stupid mini games forced us to out-do each other on the N64, and I also remember finding that an electric toothbrush was the best way to press A as fast as possible on the controllers. So with Nintendo doing a Nintendo Classics line on the 3DS, I thought, what better way to spend the last of the year then renewing this love for the game with my partner? Well, my presumptions were far from true, which was annoying considering I had mistakenly purchased two copies in the hopes we could play together. So first things first, why was I mistaken? Well Mario Party’s of yesteryear was a board game affair. Players would take turns rolling a dice, landing on special places, and…

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So, with half the year officially over and done, I wanted to take a look at my new years resolutions and see how far I’ve come towards accomplishing them so far. Without further ado, the list below will be crossed out or numbered depending on how close I am to completing it: Get a new job – Success! Success! I managed to get a new job (Product Specialist & Project Coordinator) with a nice pay rise 🙂 Hard work certainly pays off eventually. Put Twixel on iOS & Android – Success! It took a while, and still has a few bugs, but Twixel was ported to iOS and Android! It was hard; having to work out how to fix performance issues was certainly hard, but helped me in tidying up my code for future updates. Read 12 books – Success! I’ll list them all now: Halo: The Flood The Science of…

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Please note that whilst I know the developers of Super Toys Cars (Eclipse Games) I will try my best to provide a review as unbiased as possible.  Super Toy Cars has been out for a long time, but with its recent release on the Xbox One, Eclipse Games sent me a review copy to have a bash at. Over the course of 6 hours I bumped and bashed my way through all 48 levels, getting 575 gamerscore in the process, so I’m pretty qualified to give my opinion on the game. If you wanted an example of what Super Toy Cars resembles it’s Micro Machines grown up. You play as a tiny car racing against 7 other cars (of varying makes and models) and proceed to race around tracks that are made of all the small things a child would have access to (cereal boxes, sweets, games etc). There’s many…

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Hi all, It’s that special time of year again, the time where we summarise what we liked (and what we didn’t) before our inevitable death. It that’s a bit too dark for you, sorry, but lets get on with my top 10 games! (For those of you who don’t know, this list encompasses both new and old games, and is only a reflection on what I have personally played this year). 10. Metal Gear Rising: Revengeance Whilst I’ve played my fair share of action games in the past, Metal Gear Rising: Revengence really well and truly was a fantastic game that helped to reinvigorate my love of action games. It’s story was a little non-sensical, but at the end of the day, I’ve heard that of every Metal Gear game of the last few years. 9. Metrico This stylish platformer changed my perspective on what a platformer game truly can…

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Hi all, I know this is a week or so out of date, but this week I’m posting my review on Starcraft 2: Legacy of the Void, a fantastic game that I thoroughly enjoyed and will be coming back to time and time again. As always, the review can be found below: http://www.vgchartz.com/article/262188/starcraft-ii-legacy-of-the-void-pc/ Hope you enjoy, and as always, thanks for visiting! -Dan

Hi all! I completely forgot to post this on here when I completed it for VGChartz.com, but here it is! My review for one of my most anticipated indie games: Poncho. http://www.vgchartz.com/article/261993/poncho-pc/ Just in case you don’t want to read the actual review, you can have a narrated version below: As always, hope you’re all well, and have a fantastic new year! -Dan

Hi all, For this week I’ve decided to put up my review/article on a game I completed in October called Shadow Puppeteer. The game was fantastic, and I wish the developers all the luck in the world when it releases soon on Wii U. If you want to read my opinions on the game, click the link below: http://www.vgchartz.com/article/261362/underrated-hidden-gems-1-shadow-puppeteer/ Hope you’re all well, and thanks for visiting. -Dan

I never imagined, in my wildest dreams, that I would be writing about an endless procedurally generated golf game. Even writing that last sentence feels weird. And yet, here I am, writing about a game I’ve become obsessed with. Like my first sentence alluded to, Desert Golf revolves around plain, 2D course, where holding your finger on the screen, moving it in a direction and releasing whacks the golf ball in a specific direction. The course is procedural, so you’ll get random geometry sticking out here and there, and once you’ve potted you ball, you’ll then proceed to the next stage, which simply encompasses the viewable screen moving to the right a certain distance and pushing your ball out of the hole to try again on the next course. That’s the entire game. I’m not even joking. The entire game encompasses what I described above ad nauseam. There’s no music…

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It’s a strange thing to be addicted to a game you never thought was your type or genre. I genuinely can’t explain how it makes me feel. I genuinely do not enjoy sports games, so to get hooked off a game I was sceptical of in the first place is weird, and not something that happens often. So, how did I come by Rocket League? Well luckily, it was free for Playstation Plus in September, a fantastic offer for a game only just released. For weeks I’ve been listening to the Giant Bombcast talk about how they’re all hooked to the game, so one afternoon, in my downtime, I decided to give the game a go. Booting the game up, I was greeted to a stunningly brilliant rendering of a car on a field, a weird sentence I wouldn’t ever have imagined I’d ever write! (first time for everything today…

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